It was time for me to get started on producing the 60 second sequence using Unreal Engine. As before, I will be using the asset packs previously mentioned in the last assignment to support the sequence (Epic Games, 2016; Epic Games, Inc, 2023a, 2023b) I have already built up the scene beforehand to give me… Continue reading VFX Sequence & Video
Category: VFX & Post-Production
Ideas and Storyboarding
The General Idea In this module, we are required to construct a minute animation sequence using visual effects which would be covered in the lab sessions. I generated a few ideas, but stuck with a city environment based around an asset pack (Epic Games, Inc, 2022a). I have drawn up a mind map around this… Continue reading Ideas and Storyboarding
VFX Experimentation
Basic Effects I jumped into Unreal Engine and created a small environment with some basic effects to give me an idea how they would react in a sequence. I investigated with some electric spark effects, placing them underneath a lamp. This effect can used in the sequence with the neon signs, but I have to… Continue reading VFX Experimentation
Animation Exercise
I have downloaded a ninja character and the animations from Mixamo (Adobe Systems Incorporated, 2022) to demonstrate how I can put some animations into my sequence easily. I have experimented with the level sequencer, placing the animations in and determined the length. I’ve also made the player character trigger the animations when going near them.… Continue reading Animation Exercise
Lighting Experimentation
Lighting I needed to understand some lighting techniques before experimenting in Unreal. There are two types of lighting techniques, namely high-key and low-key lighting (Farrell, n.d). One is used to “evoke an upbeat and optimistic environment”, and the other is primarily used to distil “fear and worry” within a scene. In this exercise, I wanted… Continue reading Lighting Experimentation
Production Notes
Camera Exercises Virtual Cameras To get more insight on how I will be using Unreal Engine for the sequence, I opened an example map set up by the lecturers to practise how I would go about doing this. Switching between cameras is key, so created a few more cameras., each focusing on the scene. I… Continue reading Production Notes