Now that I have planned out the sequence, now is the time to make the actual environment in Maya. I have extruded a simple plane out as a starter to begin to populate them with assets to slowly bring the sequence to life. For any assets that I can make myself, I needed to make… Continue reading Producing the Project
Category: Immersive Design
Planning the 360 Video
What is the idea of the video? What I planned to do within the sequence is played around the concept of scaling that is a proven element in the Alice in Wonderland story and its variations. Weird things would be happening around the viewer which could also lean into the rabbit hole concept as well,… Continue reading Planning the 360 Video
Lab Experimentation
Render Test Before I do anything related to creating a 360 VR environment for the sequence, I had to figure out how to create a 360 camera in the first place. Thankfully, it’s straightforward to do. I got started by injecting a plane into the viewport. I created a few basic meshes and keyframed each… Continue reading Lab Experimentation