VFX Sequence & Video

It was time for me to get started on producing the 60 second sequence using Unreal Engine. As before, I will be using the asset packs previously mentioned in the last assignment to support the sequence (Epic Games, 2016; Epic Games, Inc, 2023a, 2023b) I have already built up the scene beforehand to give me… Continue reading VFX Sequence & Video

Ideas and Storyboarding

The General Idea In this module, we are required to construct a minute animation sequence using visual effects which would be covered in the lab sessions. I generated a few ideas, but stuck with a city environment based around an asset pack (Epic Games, Inc, 2022a). I have drawn up a mind map around this… Continue reading Ideas and Storyboarding

VFX Experimentation

Basic Effects I jumped into Unreal Engine and created a small environment with some basic effects to give me an idea how they would react in a sequence. I investigated with some electric spark effects, placing them underneath a lamp. This effect can used in the sequence with the neon signs, but I have to… Continue reading VFX Experimentation

Animation Exercise

I have downloaded a ninja character and the animations from Mixamo (Adobe Systems Incorporated, 2022) to demonstrate how I can put some animations into my sequence easily. I have experimented with the level sequencer, placing the animations in and determined the length. I’ve also made the player character trigger the animations when going near them.… Continue reading Animation Exercise

Lighting Experimentation

Lighting I needed to understand some lighting techniques before experimenting in Unreal. There are two types of lighting techniques, namely high-key and low-key lighting (Farrell, n.d). One is used to “evoke an upbeat and optimistic environment”, and the other is primarily used to distil “fear and worry” within a scene. In this exercise, I wanted… Continue reading Lighting Experimentation

Production Notes

Camera Exercises Virtual Cameras To get more insight on how I will be using Unreal Engine for the sequence, I opened an example map set up by the lecturers to practise how I would go about doing this. Switching between cameras is key, so created a few more cameras., each focusing on the scene. I… Continue reading Production Notes

Video File

Everything below the actual video file is optional to look at. Context for Story References (To read after watching the video) Finding Nemo (2003) is the main influence behind the story structure, with it being told through Dan and Alfonso’s perspective. The middle school boxing club is inspired by the wrestling club in Diary of a Wimpy Kid… Continue reading Video File

1. Project Summary

Part of my Major Project will involve a set of environment art pieces that will be included in my portfolio to show and demonstrate to potential employers. All of the models will be custom made in Maya with some materials and textures taken from Quixel Megascans and some made in Substance Painter. Types of Environments… Continue reading 1. Project Summary

Published
Categorized as Proposal

2. Environment Art Ideas [Major]

I have made two choices for the Major Project module – one was a team game, and the other was an environment art portfolio piece. Upon consideration and a path for a contingency plan, I gravitated towards the environment portfolio piece. This is not only something that I’m interested in, but it could also develop… Continue reading 2. Environment Art Ideas [Major]

Published
Categorized as Proposal